Keywords: Bumpmapping-ParallaxWithOffsetLimitingMapping-steepAngle.MaxDZ8.png Parallax mapping with offset limiting bumpmapping evolution as proposed by Welsh 2003 viewed at an extreme angle The resulting image looks flattened but artifacts are greatly reducing improving the overall image quality Note the artifacts are more mostly gone Skybox by Sock http //www planetquake com/simland own 2006-08-01 MaxDZ8 see english wiki Do whatever you want with it Additional files in the form of Bumpmapping-<technique>-steepAngle MaxDZ8 png Parallax mapping |